The Final Push
Zemeroth » Devlog
I had a break from Zemeroth for a few months but it didn't really help - still tired of this protracted project. I don't want to abandon yet another unfinished game, so the plan is to force myself to complete a minimal two-release roadmap and declare the game kinda finished.
The main idea behind this final push is to ignore all tech debt and focus only on tasks that aren't that hard to implement but will result in a user-visible changes. Hope that will compensate my terrible self-discipline)
Get Zemeroth
Zemeroth
An open-source turn-based tactical game
Status | In development |
Author | Andréy @ozkriff Lesnikóv |
Genre | Strategy |
Tags | 2D, Fantasy, Minimalist, rust, rustlang, Short, Singleplayer, Tactical, Turn-based, Turn-Based Combat |
Languages | English |
More posts
- Zemeroth v0.6: Renown, Upgrades, Sprite Frames & Flips, Effect IconsSep 22, 2019
- Zemeroth v0.5: ggez, WASM, itch.io, visuals, AI, campaign, and testsMay 14, 2019
- Added a web versionJan 30, 2019
Comments
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Had a lot of fun playing all the way through previous build. Looking forward to seeing what else you do! :)
I think you have remarkable discipline; to bring yourself back to the table, define your scope, manage expectations and face the realities of the situation takes an iron application of self-management. Well done, I look forward to seeing what comes out of it.